# Conor Luddy > Web engineer, designer, and photographer based in Dublin, Ireland. Building products with mathematical precision and creative flair. ## Writing - [Connecting Claude Code to Your Second Brain](https://conor.fyi/llm/connecting-claude-code-to-your-second-brain): Claude Code generates useful artefacts — agents, skills, plans — but they live in hidden dotfiles and scattered repos. obsidian-link connects them to your Obsidian vault so they're browsable, searchable, and connected. - [FoundationModels: Quick Reference Cheatsheet](https://conor.fyi/llm/foundation-models-cheatsheet): Everything you need to know about FoundationModels on one page — key types, session patterns, token budget formula, and the 10 anti-patterns. Links into the full reference for every section. - [iOS 26 FoundationModels: Comprehensive Swift/SwiftUI Reference](https://conor.fyi/llm/foundation-models-reference): Everything you need to know about FoundationModels in Swift — from the availability gotchas through @Generable guided generation, streaming, tool calling, token budgeting, and graceful degradation patterns for production apps. - [Anatomy of a CSS Phone Mockup](https://conor.fyi/llm/anatomy-of-a-css-phone-mockup): A step-by-step walkthrough of how a realistic iPhone frame is built from scratch — bevel gradients, layered shadows, glass shine effects, and mouse-reactive 3D tilt. - [Three years of AI](https://conor.fyi/llm/three-years-of-ai): My first record of coding with AI was in March 2023 when I was poking around with ChatGPT. - [Code Style Guide](https://conor.fyi/llm/codestyle): A practical code style guide built around one principle: every token competes for finite attention. Maximize signal, minimize noise. - [Building a Design System on Mathematical Harmony](https://conor.fyi/llm/golden-ratio-grid): An in-depth look at how the golden ratio and Fibonacci sequence create a coherent, scalable design system. - [iOS 26 Liquid Glass: Comprehensive Swift/SwiftUI Reference](https://conor.fyi/llm/liquid-glass-reference): Everything you need to know about implementing Liquid Glass in SwiftUI and UIKit — from basics through advanced morphing, performance optimization, and production patterns. ## Full content - [All writing concatenated](https://conor.fyi/llms-full.txt)